Mister Crimson
#20


A pure zoner relying on spatial denial and evasive repositioning.
Dhalsim’s long limbs and teleport game create a wall of control. He wins by frustrating opponents into mistakes, then punishing with high-damage Yoga Float setups and drills.
Advance behind Parry and occupy the space left by his recovering limbs. Punish teleports with delayed buttons. After a knockdown, maintain meaty pressure to stop him from floating or sliding out, then cycle between throws and short frame traps.