Kakeru
#5


A trap-oriented zoner who dominates neutral with overlapping projectiles and punishes mis-timed aggression.
JP oppresses opponents from full-screen using Torbalan ghosts and Triglav spikes to create a projectile maze. He forces difficult approach decisions, then capitalizes on mistakes with high-damage portal combos and corner traps.
Use 'Walk and Guard' tactics and feint Drive Rushes to punish his portal setups. Do not guess with jumps. Once you enter his range, maintain okizeme and deny his Back Shift and Amnesia escapes with delayed throws and baited meaties.