Guile

Tier A
All stats are based on performance in tournaments recorded within the last 12 months.

Current Performance Snapshot

Character Performance Viability
44.95
Character Momentum Score
3.69
Tournament Popularity
43
Performance Floor
61.25
T3R
12.48
Avg. Player FGPI
16.36
Tournament Specialization
18.71
Top Region
Asia

Character Overview

A disciplined zoner who controls tempo through perfect spacing and charge management.

Playstyle: Zoner / Keep-Away
Execution: High

Guile wins neutral through Sonic Boom rhythm and Flash Kick deterrence, forcing mistakes from impatient opponents.

Key Strengths

  • Projectile Control: Sonic Boom sets neutral pace.
  • Anti-Air: Flash Kick dominates jump-ins.
  • Corner Defense: Wall of normals limits entry.

Key Weaknesses

  • Charge Dependency: Movement constrained by charge.
  • Cornered Vulnerability: Loses options when pushed back.
  • Predictability: Patterns can be parried with reads.

Counter-Strategy

Walk forward and Perfect Parry his Sonic Booms to gain screen space. Do not jump unless you have a hard read on his recovery. Force him to guess on defense, where his only true escape is a Flash Kick.

Combat Profile