Blaz
#3


A fundamentals-based shoto built on stable zoning and frame control.
Ryu plays pure Street Fighter: footsies, spacing, and consistent reward through Drive Rush confirms and corner fireball control.
Deny his mid-range control with micro-walk guarding and delayed whiff punishes. Bait his fireball rhythm with feint Drive Rushes to take space. On knockdown, enforce layered okizeme. Remove his jump and parry options with tight meaties and throw threats.